AI Insights · Timothy · July 2022
Top 5 iOS Horror Games in South America: Q2 2022 Performance
Discover the performance trends of the top 5 horror games on iOS in South America for Q2 2022, including weekly downloads, revenue, and active user metrics.
In the second quarter of 2022, the top 5 horror games on iOS in South America showed varied performance across metrics such as weekly downloads, revenue, and active users. Below is a detailed look at each game's performance based on Sensor Tower data.
The Ghost - Multiplayer Horror, developed by Oleg Sapovsky, experienced a steady rise in weekly downloads, peaking at 8.4K in mid-June. Revenue fluctuated throughout the quarter, with a high of $29 in mid-April and a low of $0 in early June. The game maintained a strong user base, with weekly active users increasing from 10.6K at the beginning of the quarter to over 16K by the end of June.
The Baby In Yellow, from Team Terrible, saw a significant increase in both downloads and active users. Downloads grew from approximately 3.8K at the end of March to over 8K by the end of June. Revenue also saw a peak of $77 in the week of June 20. Active users rose impressively from around 12K at the start of the quarter to nearly 22K by the end of June.
Mimicry: Multiplayer Horror, published by Anton Nazarov, showed consistent performance with a gradual increase in weekly downloads, reaching a high of 5.2K in late May. Revenue peaked at $120 in mid-April, and weekly active users grew steadily from 10K at the beginning of the quarter to over 18K by the end of June.
Granny, by Dennis Vukanovic, maintained a stable download rate, with a peak of 4.7K in mid-April. The game did not generate revenue during this period. However, it sustained a solid user base, with active users ranging from 10.4K at the start of the quarter to over 12K by the end of June.
Hello Neighbor, from tinyBuild LLC, had notable fluctuations in downloads, peaking at 7.3K in mid-April. Revenue remained relatively stable, with a high of $397 in early May. Active users saw a significant increase towards the end of the quarter, jumping to 15.6K by the final week of June.
These insights, based on data from Sensor Tower, highlight the dynamic performance of horror games on the iOS platform in South America during Q2 2022. For more detailed analysis and insights, visit Sensor Tower.